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My own simple game

After watching the basic tutorial, I decided to use what I learned to create a basic maze game, where the objective was to get the UFO sprite from the tutorial game through the maze to the end, at which point it displayed a message confirming that the player exited the maze. I set up the walls of the maze using the 2D Box Collider component that I learned about from the tutorial and based my player movement code on the code from the tutorial. This is of course a very simple game, but it is a step towards developing a full game, which I plan to work on as a side project during my studies at Le Moyne College. This learning objective was a way for me to get started in the process of learning what there is to learn in Unity in terms of designing and coding games. I will continue going through the tutorials in the future to aid in this process. To the right is an image from the game that I created from scratch using what I learned.

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I think that this learning objective has helped me better understand all the work that goes into making a game, as well as  how many different scenarios one has to think about in order to get the game working properly in the way you want. I also realized how important the coding principles are in this process, and I think coding in Unity will help refine those principles and concepts in coding. I look forward to doing more with Unity.

2DMazePic_edited_edited.png
Product: Project
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